using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

public class DIalogueUIControl : MonoBehaviour
{
    [SerializeField] private TMP_Text tMP_Text;
    [SerializeField] private Image image;
    private void Awake()
    {
        DialogueSystemManager.Instance.SetDialogue(tMP_Text, image);
        DialogueSystem.Instance.SetDialogue(tMP_Text, image);
    }
}
